Victor Petersson
Victor Petersson
Character artist - Psychogenic Games
Stockholm, Sweden

Summary

Character Artist currently at Psychogenic-games in Stockholm Sweden

Skills

3D ModelingCharacter ModelingDigital SculptingPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Marmoset Toolbag
Marmoset Toolbag
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Marvelous Designer
Marvelous Designer
Source
Source

Productions

  • Payday 2
    • Video Game
      PAYDAY 2
    • Year
      2013
    • Role
      Character Artist intern
    • Company
      Starbreeze

Experience

  • Character Artist intern at Starbreeze Overkill
    Stockholm, Sweden
    September 2016 - April 2017

    I had my internship at Starbreeze Overkill as an intern Character artist where I worked on Payday 2. I have shipped over 4DLC´s and worked on content that will be coming out during the later period of 2017.

    I was responsible for creating characters and masks for Payday 2 from scratch, but also taking existing assets and modify them to work according to specs. I also skinned the characters and implemented them in to the game. Other than that I had a chance to create some trophies and other content for the game.