I created these two characters for the DLC Scarface, in Payday 2. I was responsible for making the concepts for the guards that would be guarding the Mansion. On top of that I made these two guards that are patrolling the outside of the mansion.
The pants and shoes are assets that I textured, so I can not take credit for the highpoly and retopo of the shoes and pants. So Credits to Tara Wahlbäck for creating those. And the ground is just a material in substance painter for the presentation.
Specs on the presentation images.
2048 px for the body - Diff, Spec, Normal.
1024 px for the head - Diff, Spec, Normal.
While in game it have half the texture resolution.